2019 Destination: Deep Space
In DESTINATION: DEEP SPACE, Presented By The Boeing Company, we join two competing alliances collecting samples on Planet Primus. Unpredictable terrain and weather patterns make…
Read more2018 FIRST Power Up
FIRST® POWER UP, the 2018 FIRST® Robotics Competition game, includes two alliances of video game characters and their human operators who are trapped in an…
Read more2017 FIRST Steamworks
FIRST® STEAMWORKS℠, the 2017 FIRST® Robotics Competition game, invites two adventurers’ clubs, in an era where steam power reigns, to prepare their airships for a…
Read more2016 FIRST Stronghold
FIRST STRONGHOLD℠ is a medieval tower defender game in which two alliances of three teams each select defenses to fortify their outer works before competing…
Read more2015 Recycle Rush
RECYCLE RUSH is a recycling-themed game designed for the 2015 FIRST Robotics Competition (FRC). It is played by two Alliances of three Teams each. Alliances…
Read more2014 Aerial Assist

The objective of AERIAL ASSIST℠ was to score goals by moving 24-inch game balls down the field and into low or high goals. The robots…
Read more2013 Ultimate Ascent

ULTIMATE ASCENT is played by two competing alliances on a flat, 27 x 54 ft field. Each alliance consists of three robots. They compete to…
Read more2012 Rebound Rumble

Rebound Rumble is played by two competing alliances on a flat, 27 x 54 ft field. Each alliance consists of three robots. They compete to…
Read more2011 Logo Motion

LOGO MOTION is played by two competing alliances on a flat 27’ x 54’ foot field. Each alliance consists of three robots. They compete to…
Read more2010 Breakaway

In the 2010 game, BREAKAWAY® , two alliances of three teams compete on a 27-by-54-foot field with bumps, attempting to earn points by collecting soccer…
Read more2009 Lunacy

In the 2009 game, LUNACY® , robots are designed to pick up 9″ game balls and score them in trailers hitched to their opponents’ robots…
Read more2008 FIRST Overdrive

In the 2008 game, “FIRST Overdrive,” students’ robots are designed to race around a track knocking down 40″ inflated Trackballs and moving them around the…
Read more2007 Rack ‘n’ Roll

In the 2007 game, “Rack ‘N’ Roll,” students’ robots are designed to hang inflated colored tubes on pegs configured in rows and columns on a…
Read more2006 Aim High

In the 2006 game, “Aim High,” students’ robots are designed to launch balls into goals while human players enter balls into play and score points…
Read more2005 Triple Play

The game for the 2005 season is played on a 27′ wide by 52′ long playing field with the 9 goals configured in 3 x…
Read more2004 FIRST Frenzy: Raising the Bar

The game for the 2004 season requires robots to collect and pass 13” balls to the human player to then shoot them into fixed and…
Read more2003 Stack Attack

The game for the 2003 season requires robots to collect and stack plastic storage containers on their side of the playing field. The location of…
Read more2002 Zone Zeal

Each 2 minute match begins with the 24’ x 48’ field broken up into 5 zones and set up as follows. Four robots start on…
Read more2001 Diabolical Dynamics

Four teams work together as one alliance to try to achieve as high a score as possible in each match. Points are scored by placing…
Read more2000 Co-opertition FIRST

Founded for the 2000 season, “Team Lightning” completed in Co-opertition FIRST under the number 465. We didn’t adopt our current name (Lightning Robotics) and number…
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