History

2019 Destination: Deep Space

In DESTINATION: DEEP SPACE, Presented By The Boeing Company, we join two competing alliances collecting samples on Planet Primus. Unpredictable terrain and weather patterns make…

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2018 FIRST Power Up

FIRST® POWER UP, the 2018 FIRST® Robotics Competition game, includes two alliances of video game characters and their human operators who are trapped in an…

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2017 FIRST Steamworks

FIRST® STEAMWORKS℠, the 2017 FIRST® Robotics Competition game, invites two adventurers’ clubs, in an era where steam power reigns, to prepare their airships for a…

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2016 FIRST Stronghold

FIRST STRONGHOLD℠ is a medieval tower defender game in which two alliances of three teams each select defenses to fortify their outer works before competing…

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2015 Recycle Rush

RECYCLE RUSH is a recycling-themed game designed for the 2015 FIRST Robotics Competition (FRC). It is played by two Alliances of three Teams each. Alliances…

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2014 Aerial Assist

The objective of AERIAL ASSIST℠  was to score goals by moving 24-inch game balls down the field and into low or high goals. The robots…

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2013 Ultimate Ascent

ULTIMATE ASCENT is played by two competing alliances on a flat, 27 x 54 ft field. Each alliance consists of three robots. They compete to…

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2012 Rebound Rumble

Rebound Rumble is played by two competing alliances on a flat, 27 x 54 ft field. Each alliance consists of three robots. They compete to…

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2011 Logo Motion

LOGO MOTION is played by two competing alliances on a flat 27’ x 54’ foot field. Each alliance consists of three robots. They compete to…

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2010 Breakaway

In the 2010 game, BREAKAWAY® , two alliances of three teams compete on a 27-by-54-foot field with bumps, attempting to earn points by collecting soccer…

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2009 Lunacy

In the 2009 game, LUNACY® , robots are designed to pick up 9″ game balls and score them in trailers hitched to their opponents’ robots…

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2008 FIRST Overdrive

In the 2008 game, “FIRST Overdrive,” students’ robots are designed to race around a track knocking down 40″ inflated Trackballs and moving them around the…

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2007 Rack ‘n’ Roll

In the 2007 game, “Rack ‘N’ Roll,” students’ robots are designed to hang inflated colored tubes on pegs configured in rows and columns on a…

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2006 Aim High

In the 2006 game, “Aim High,” students’ robots are designed to launch balls into goals while human players enter balls into play and score points…

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2005 Triple Play

The game for the 2005 season is played on a 27′ wide by 52′ long playing field with the 9 goals configured in 3 x…

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2004 FIRST Frenzy: Raising the Bar

The game for the 2004 season requires robots to collect and pass 13” balls to the human player to then shoot them into fixed and…

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2003 Stack Attack

The game for the 2003 season requires robots to collect and stack plastic storage containers on their side of the playing field. The location of…

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2002 Zone Zeal

Each 2 minute match begins with the 24’ x 48’ field broken up into 5 zones and set up as follows. Four robots start on…

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2001 Diabolical Dynamics

Four teams work together as one alliance to try to achieve as high a score as possible in each match. Points are scored by placing…

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2000 Co-opertition FIRST

Founded for the 2000 season, “Team Lightning” completed in Co-opertition FIRST under the number 465. We didn’t adopt our current name (Lightning Robotics) and number…

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